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znapar Donkey Slayer!


Joined: 10 Jul 2007 Posts: 382 Location: All around the world
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Posted: 09/09/2007 09:25 Post subject: Enemy Territory: Quake Wars |
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Mult asteptatul follow-up dupa Return To Castle Wolfesntein . Va aparea pe 13 febuarie 2007 pe Pc. Ideea generala: harti uriase, 2 echipe. Clase specifice (Medic, BIg guys with guns...).Cum promite jocul sa ne tina lipiti de ecrane? Printr-o chestie numita "Asymmetric Teams".Fiecare echipa primeste bonusuri complet diverse desi pot utiliza aceste arme, totul depinde de eficienta. La fel si clasel. Soldatul Strogg pe unele harti s-ar putea sa fie mai intens decat soldatul "bun". Dar nu poti stii niciodata . Scopul: invinge inamicul oricum poti. Si o chestie interesanta:
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| MegaTexture is a texture mapping technique developed by John Carmack at id Software. It is used in Enemy Territory: Quake Wars that promises to eliminate common texture bugs and glitches found in previous games. This technology will allow maps to be totally unique, without any repeated terrain tiles. Battlefields are rendered to the horizon without any fogging, with over a square mile of terrain at inch-level detail, while also providing terrain type detail that defines such factors as bullet hit effects, vehicle traction, sound effects, and so on. Each megatexture is derived from a vast 32768×32768 pixels (1024 megapixels, or a gigapixel) image, which takes up around 3 gigabytes in its raw form (with 3 bytes per pixel, one byte for each color channel). Techniques such as DXTn exist to compress this vast amount of information down to a more manageable size. |
Acuma asteptam cu nerabdare sa vedem ce e de capul lui.  _________________ energy bomb reloade |
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NapsteR .ultra.


Joined: 05 Jul 2007 Posts: 665 Location: /home
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Posted: 09/09/2007 09:38 Post subject: |
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Splash Damage ne dã de veste cã Enemy Territory: Quake Wars este cât se poate de Gold, iar versiunea demonstrativã a jocului va vedea lumina zilei în douã sãptãmâni. Dupã lansarea jocului, care va avea loc în aceeaºi perioadã, producãtorul va continua sã ºlefuiascã SDK-ul acestuia, inclusiv codul sursã, uneltele de level design ºi toatã documentaþia necesarã, pentru a fi siguri cã absolut orice creator de mod-uri va avea la îndemânã, cât de curând, tot ceea ce-i trebuie pentru a-ºi pune ideile în practicã.
Sa va arat si niste poze!
Edit: a se observa detaliul armei
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British ¨˜¨˜”°º««•


Joined: 07 Jul 2007 Posts: 459 Location: Bucuresti
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Posted: 09/09/2007 12:46 Post subject: |
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Ce pot sa spun...MINUNAT ''maps to be totally unique'' _________________
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znapar Donkey Slayer!


Joined: 10 Jul 2007 Posts: 382 Location: All around the world
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Posted: 09/09/2007 14:18 Post subject: |
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harti cu rezolutii uriase perfect distructibile ce vrei mai mult? _________________ energy bomb reloade |
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NapsteR .ultra.


Joined: 05 Jul 2007 Posts: 665 Location: /home
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Posted: 09/09/2007 14:24 Post subject: |
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o pizza de la jerry  _________________ **** Installation failed. Aborting package creation.
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British ¨˜¨˜”°º««•


Joined: 07 Jul 2007 Posts: 459 Location: Bucuresti
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Posted: 09/09/2007 17:25 Post subject: |
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In ultima vreme mi se face rau de la alea trenta rules + cheaper + vine in 15 min la mine cel putin.Look at me I'm offtopic  _________________
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NapsteR .ultra.


Joined: 05 Jul 2007 Posts: 665 Location: /home
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Posted: 30/09/2007 10:12 Post subject: |
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GameSpot says:
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Quake Wars' strong shooting model and focused objectives make it a lot of fun to play.
The Good
* Slick, mission-based gameplay makes for intense, focused pockets of action
* Constantly updated objectives make sure you are never at a loss of where to go and what to do
* Interesting classes are balanced well and are equally enjoyable to play
* Strong shooting model makes it fun to mow down the opposition .
The Bad
* No voice chat functionality, even for fire teams
* Vehicle and aircraft key bindings aren't completely separate from infantry keys. |
GameSpot Score: 8.5 _________________ **** Installation failed. Aborting package creation.
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znapar Donkey Slayer!


Joined: 10 Jul 2007 Posts: 382 Location: All around the world
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Posted: 17/10/2007 14:50 Post subject: |
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Am jucat demo-ul oferit de XtremPC. Si il recomand cu caldura tuturor celor care cauta actiune non-stop. Jocul momentan nu prezinta buguri ( cel putin nu am observat eu, grafica foarte buna, sunet mediocru (vocile suna foarte sparte). In rest gameplay-ul un pic dezorganizat si lipsa unui tutorial (exista tipsuri dar nu prea ajuta) v-ar putea dezamagi la inceput jocul parand foarte haotic. Clasele sunt relativ echilibrate, controlul vehicolelor este bun, AI-ul (pe mediu) isi face treaba bine, nu blocheaza tancul in peretii etc. Hartile sunt MASSIVE. Obiective aveti de unde alege (fiecare clasa are anumite obiective de indeplinit eg: inginerul repara podurile, planteaza mine nujt unde). Tot ce va spun este sa jucati cu atentie si fiti cu ochii in 20 ca nu stiti de unde sare Stroggu.  _________________ energy bomb reloade |
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Delta 07 Gamer


Joined: 27 Aug 2007 Posts: 269 Location: pe undeva... nu stiu nici eu unde
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Posted: 17/10/2007 19:31 Post subject: |
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Parerea mea e ca este o clona de Battlefield Poate iese ceva  _________________ If our forces are ten to the enemy's one, we surround him.
If twice as numerous, we divide our army in two.
If equally matched, we can offer battle.
If slightly inferior in numbers, we can avoid the enemy. |
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znapar Donkey Slayer!


Joined: 10 Jul 2007 Posts: 382 Location: All around the world
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Posted: 17/10/2007 19:37 Post subject: |
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joaca-l intai.. crede-ma e complet diferit  _________________ energy bomb reloade |
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Delta 07 Gamer


Joined: 27 Aug 2007 Posts: 269 Location: pe undeva... nu stiu nici eu unde
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Posted: 17/10/2007 20:27 Post subject: |
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| znapar wrote: |
joaca-l intai.. crede-ma e complet diferit  |
OK... niste cerinte de sistem ca sa nu-mi bubuie calculatorul?  _________________ If our forces are ten to the enemy's one, we surround him.
If twice as numerous, we divide our army in two.
If equally matched, we can offer battle.
If slightly inferior in numbers, we can avoid the enemy. |
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znapar Donkey Slayer!


Joined: 10 Jul 2007 Posts: 382 Location: All around the world
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Posted: 17/10/2007 22:27 Post subject: |
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umm pai mi-e lene sa le caut acum..dar mie pe un opteron la 1.8, 1 giga ram si un 7900Gt cu 512 mega imi merge pe detalii high la 1024X650 (sau cat o fi) cu un framerat de peste 60 fps. _________________ energy bomb reloade |
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NapsteR .ultra.


Joined: 05 Jul 2007 Posts: 665 Location: /home
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Posted: 18/10/2007 07:54 Post subject: |
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| Delta 07 wrote: |
niste cerinte de sistem ca sa nu-mi bubuie calculatorul?  |
Minimum System Requirements
Processor: Intel(R) Pentium(R) 4 2.8 GHz or AMD(R) Athlon(TM) XP 2800+ processor (Pentium 4 3.0GHz or equivalent for Windows Vista)
Memory: 512MB RAM (768MB for Windows Vista)
Graphics card: 128MB NVIDIA(R) Geforce(TM) 5700 or ATI(TM) Radeon(TM) 9700
Sound card: 100% DirectX 9.0c compatible sound card
Harddisk: 750MB of free hard drive space, plus 200MB for Windows swap file
Internet: Broadband connection and service required for full gameplay and downloads. Features may change without notice.
| znapar wrote: |
| umm pai mi-e lene sa le caut acum..dar mie pe un opteron la 1.8, 1 giga ram si un 7900Gt cu 512 mega imi merge pe detalii high la 1024X650 (sau cat o fi) cu un framerat de peste 60 fps. |
pai esti tare nene  _________________ **** Installation failed. Aborting package creation.
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znapar Donkey Slayer!


Joined: 10 Jul 2007 Posts: 382 Location: All around the world
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Posted: 18/10/2007 11:56 Post subject: |
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da pacat ca ma cam fac botii aia  _________________ energy bomb reloade |
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Delta 07 Gamer


Joined: 27 Aug 2007 Posts: 269 Location: pe undeva... nu stiu nici eu unde
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Posted: 19/10/2007 23:03 Post subject: |
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nu stiu cum faceti voi ca imediat ce apare un joc nou grabnic il aveti
Oricum o sa-mi mearga "cred" ca bine ca o sa completeze placa video un pic
Inca 1 ora ca e 99.9% si ia cu 0.3 KB/s  _________________ If our forces are ten to the enemy's one, we surround him.
If twice as numerous, we divide our army in two.
If equally matched, we can offer battle.
If slightly inferior in numbers, we can avoid the enemy. |
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NapsteR .ultra.


Joined: 05 Jul 2007 Posts: 665 Location: /home
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Posted: 21/11/2007 09:03 Post subject: |
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am jucat. ce pot sa spun, nu m-a atras cu nimic. parca nu mai sunt copilul inebunit dupa shootere multiplayer.
am jucat doar cu boti, pentru ca probabil v-ati dat seama ca nu m-am dus sa cumpar jocul original. nu e aceeasi portie de fun, cand joci cu boti. ti se da un obiectiv, iar cand mori, te respawneaza la baza ta (ce mai, CS.. toata lumea stie cu ce se mananca un shooter in multi). in rest, vehicule, arme.. nimic special oricum
cam atat. si nu zic deocamdata pt ca nu stiu cat de curand voi mai juca Enemy Territory: Quake Wars.
sper doar sa nu raman cu aceeasi impresie si dupa Unreal Tournament III... _________________ **** Installation failed. Aborting package creation.
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moltrex n00b


Joined: 11 Nov 2007 Posts: 30
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Posted: 21/11/2007 16:11 Post subject: |
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si un in-game video .. ...
<object width="425" height="355"><embed src="http://www.youtube.com/v/MK3TyDaTcj8&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>
PS : adaogati si "param" in codurile alea din panoul forumului .... ! _________________ Sunt fetele mele !
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[url=http://files.filefront.com/Erretriaexe/;8883232;/fileinfo.html]Demo-ul Jocului Meu : Erretria[/url]
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