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Va ajunge TimeShift mai popular decat F.E.A.R.?
Da, va ajunge !
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Nu, nu va ajunge.
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Total Votes : 7

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Delta 07
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PostPosted: 16/12/2007 17:47    Post subject: TimeShift Reply with quote

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The single-player game ran smoothly on the 360, though the developers warned us they weren't finished optimizing the frame rates for the PC version. As you hopefully read in Jason Ocampo's excellent hands-on preview, the story follows the adventures of a scientist who was working on time suits when his partner stole one, blew everything up, and escaped into a different dimension. The hero dons a suit and follows the madman, as explosions destroy everything he loved and lived for.

You, the good scientist, land in a dystopian alterna-Earth ruled by none other than your wicked ex-associate. As giant, mechanical war machines stalk the cityscape raining lasers and death on the terrified populace, secret police battle a rebellion in the streets. You quickly join the uprising, using the legendar properties of your suit to loosen tyranny's grip. Your initial arms include a machine gun with grenade launcher attachment and a sweet crossbow that shoots exploding bolts, but the greatest weapon in your arsenal is time itself.

With the push of a button, your artificially intelligent suit will contextually pick whichever time ability would suit you best in the given circumstances--slow, stop, or reverse. However, you can also override the suit's preference and activate a specific power with a two-button press. Of course, you'll be able to see all of this yourself when the Xbox 360 demo hits.

What you probably won't be able to see is the game's interesting take on multiplayer action. The developer dabbled with letting players slow down and stop time, but decided that freezing or slowing entire games would kill the action. Instead, it's introducing time grenades, which will affect the flow of time in a typical grenade blast radius for about four or five seconds. Fotografie you're in a firefight with a guy hiding behind a box. You chuck a "stop" grenade next to him and it goes off, freezing him in a timeless bubble. You run up, fire three quick shotgun blasts in his direction, and run on.

As soon as the bullets hit the bubble, they'll freeze in time, but when the bubble bursts, they'll immediately tear your target to little red pieces. Now, time grenades aren't things you pick up around the environment. Rather, they're manufactured from your suit depending on the amount of time energy you've accumulated. With just a little energy, you can chuck a "slow" grenade; with a moderate amount you can fling a "stop" grenade; with a lot, you can temporarily shield yourself from all time effects.

Like all grenades, the ones in TimeShift take a little getting used to. Not only do you have to figure out how far they'll fly and what kind of radius to expect, you also have to learn to quickly toggle beneath effects. Once you do, however, you'll be able to even the playing field against even the most heavily armed foes.

Which is important, because in the deathmatches we played, everyone spawned with nothing but a pistol and enough energy for a slow grenade. While the latter can be devastating, the pistol is so weak you're better off trying to whip people with it. As you might imagine, then, the first moments of each spawn were spent frantically hiding from people with real guns, while looking for one of our own.

The next game we played was capture the flag in a huge, indoor hangar. This showed off the nifty utility of time grenades when chasing down a carrier. We also picked up a few guns we hadn't seen before, including what can only be described as a semiautomatic plasma blaster, and a flamethrower. The blaster packed a wallop, while flames from the thrower continued to do damage after we'd stopped firing.

The third match type we played was the best. In it, each side has temporal generators that count down to zero. To win, your side's generator has to count down to zero first. To accomplish this, you have to make your way to the other team's generator and hit it with time grenades. To complicate matters, you have to collect time energy from power-ups located in the middle of the map, leading to some serious firefights. To further complicate matters, the developer turned on low-gravity and one-hit kills. That's right, TimeShift multiplay will be imminently customizable, allowing you and your friends to have exactly the kind of experience you want.

With so many options matched with such interesting and unusual powers, we suspect TimeShift will be fun, diverse, and worth more than a little time, online or off. We'll only know for sure, though, when this game hits store shelves October 30.




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NapsteR
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PostPosted: 16/12/2007 18:38    Post subject: Reply with quote

NU, nu va ajunge niciodata mai bun ca FEAR. Este un joc pornit de la o idee a unui tip plictisit.. hey, ce-ar fi sa fie un mega erou care sa aiba forța de a stapani timpul? hai sa facem un joc! punem acolo niste poveste si o grafica oarecare si gata! ne umplem de bani. WRONG...
in plus, jocul este îndeajuns de mediocru, iar daca priviti filmuletul de mai sus o sa va convingeti. :-/
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British
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PostPosted: 16/12/2007 21:58    Post subject: Reply with quote

Mie nici Fear nu mi se pare chiar asa un mega-joc..E un joc...tare dar nu exceptional.
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znapar
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PostPosted: 17/12/2007 20:25    Post subject: Reply with quote

sincer nu cred..dar nu pot spune pana nu pun mana pe el. Pana acu arat a o mediocritate de mana I :-D
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Delta 07
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PostPosted: 11/02/2008 15:24    Post subject: Reply with quote

Am pus mana pe el si e fain de tot :w00t: :w00t: :w00t: Doar Call of Duty 4 mi se pare mai bun in clipa asta cool
P.S. : Puteti muta topicul la First Person Shooter? :whistle:
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paunescudanutz
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PostPosted: 11/02/2008 16:25    Post subject: Reply with quote

Nu, nici eu nu cred ca e mai bun ca FEAR fiindca FEAR are o oarecare originalitate cu toate ca e un FPS obisnuit, parca ceva il face mai special.Dar ca sa le putem comenta in detaliu cred ca ar trebui sa le gatam pe amindoua 100% abia apoi am putea da verdictul final...ca nishte poze si un trailer nu spun prea multe.Eu unul nu am jucat Time Shift si nici nu as avea de gand.
Si cum spunea Napster...doar faptul ca poti sa controlezi momentul nu il face super...in fond ideea cu controlul timpului e originala Ubisoft implementata in seria POP.
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darknezz
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PostPosted: 28/12/2008 21:57    Post subject: Joc timeshift Reply with quote

in timpul de fata joc TimeShift si mi se pare îndeajuns de greoi jocul adica, exista momente in care te intrebi ce sa faci sau cum treci in anumite locuri, iar cand tragi in inamici consumi 1-2 cartuse de gloante, asta nu e o problema daca ar cadea ceva mai multe cartuse, iar checkpoint-urile sunt cam prea indepartate unu de celalalt :-/ ceea ce face jocul si mai greoi...
oricum grafica e buna iar ideea cu timeshiftul e originala :-D imi place, dar exista loc de imbunatatiri :-| . Eu vi-l recomand sa il jucati dar putin cate putin cand sunteti relaxat si va merge mintea tare bine :guns:


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